There are just a couple of short weeks to choose American audiences as we gear up for the Warcraft film, as well as less time for international audience gamers are wondering how it fits into MMO and the RTS narrative we already understand.
But here's what we do understand.
It is a retelling of that story, although this can be the narrative of the First War. That narrative has been enlarged over time and with the launch of other stuff, novels, and additional games.
There is too much there to work with, so it must be pared down into what's going to make a concentrated, interesting, cinematic encounter that is amusing. Not only one that gamers can appreciate, but one that's broadly appealing to capture. Sure, this can be a film for Warcraft fanatics, but it is also a film for fantasy buffs that have never actually given Warcraft, or perhaps even an additional glimpse, video games.
Having said that, what appears in the film will probably be an alternative story than the one we have been told, much like the films that come out of the Marvel Cinematic Universe differ in the comic strips you pick up monthly from your comic shop. Some story arcs exist, some changed and have been transformed to suit the medium they are being composed for. And the outcome should be a film that most people are happy with, and everyone can appreciate.
In the film Durotan and Orgrim are being revealed as brown, not green.
But they'ren't the only Orcs in the picture: Gul'dan and Garona are both green-skinned as are innumerable unnamed Orcs. Will we see Durotan and Orgrim turn green over time? Perhaps… and perhaps this can be a location where the movie deviates from rule by giving a clear visual indicator of great” (or uncorrupted) Orcs from poor.
Supporters have raised questions about the tradition of Garona as well — in the SDCC film panel, Paula Patton said the character was a half Person, which got lots of people point out that she is really half Draenei and jump up. Sure, she's in our timeline, but in the Warcraft RTS that is first, she was constantly known as half Person. It was considered by her up until it was shown in the Warcraft comic books collection — something that does not take place until after Burning Crusade in the rule timeline.
What exactly gives? Well, when you examine the first Warcraft: Orcs vs. Humans game, and the narrative of the First War, you will find there is not just a ton of names involved there. You can not get away with that in a movie.
In the instance of of Lady Taria, the film truly does something truly fascinating here and gives us King Llane's wife — a character we have never seen a character that is asked about more than once. We never understood who Varian's mom was, if she was involved with the First War, what occurred during the First War.
When it comes to other names, they might not be basic, they might be genuinely significant — we likely will not understand until we view the film, and do not understand. I am especially curious in Kultiran, given we have already got the island realm of Kul Tiras in game lore, and I am wondering if someone just thought the name sounded really great, or if there is a link between both. No thought up to now, but I am interested in finding out!
Large scale fantasy game titles by and large have not actually been accommodated like this for movie so we have to look at the next best thing. Again, Iwill point out the Marvel Cinematic Universe here, because an on-going, continuous game like an MMO and a comic book show have a lot in common when it comes to story components. With Marvel films, the cinematic universe is its own rule. It takes up elements from overarching stories and various comic strip runs, but it alters them to satisfy a more cinematic feel.
With Warcraft, we are going to be looking at very similar thing. This can be another entity, where game rule exists as one thing, and the film rule exists by itself. The two have components that are similar and the game universe is clearly greatly borrowed from by the film — but it's an unique development that is distinct, with an unique rule and its own timeline. The Durotan novel by the forthcoming graphic novel Warcraft and Christie Golden: Bonds of Brotherhood tie into the feature film and both exist in this cinematic universe.
But unless we are told we should consider the Warcraft film and all film tie in the game, and content as one thing, manga, novels, and related content of Warcraft.